DEEP TECH + EXPLORATION

ANA Avatar XPRIZE


Junnichi Suko
Junnichi Suko
Tokyo, Japan

I divide the problem of realizing avatar into three parts: (1) From real to virtual reality. (2) Processing in virtual reality. (3) From virtual reality to real. They are all integrated by the game engine. What we were able to do was to implement the avatar system by using the online game system to log in to the metaverse that we created, and then log in to the real robot from there.